Game of Tables

Competitive Team Activities for Conferences, Parties and Tastings

The host welcomes the guests and announces the first game of the evening. From that moment on, teams seated at their tables compete against each other. Each activity runs fifteen to twenty minutes, briefing and scoring included.

Points are added up throughout the evening, and the top-scoring team is announced at the end.

0.5-2 hrs
20-400
low
lower
Game of Tables
Game of Tables
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Game of Tables

About Event

Game of Tables is a program where you choose the lineup yourself. Add two or three short activities to give corporate training attendees a break. Or spice up a tasting or a party so the evening isn't just about food and alcohol.

Or choose the full lineup for a memorable evening of competition and laughter.

  • from two activities to a full competitive evening
  • works in a hall, a restaurant, or right at your office
  • 20 to 400 competitors, no physical strain

How the Program Works

  1. Teams: every table becomes a team, exactly as everyone happens to be seated. Nothing gets rearranged, and no one picks their own team.
  2. Activities: you choose the activities in advance, and we prepare them and bring them to your event.
  3. Scoring: points are awarded for completing each activity. We announce the standings throughout the evening to keep the suspense going.
  4. Finale: we announce the winning team and hand out prizes. After that, guests are free to enjoy the rest of the evening.

Activities labeled "physical contact" carry a risk of teammates touching one another. We recommend choosing other activities if that doesn't suit your event. We continually improve the activities in this program and add new ones.

Observation and Senses
  • Black Box: By touch alone, the team identifies unusual objects inside a closed box and calls out loud what they're holding.
  • Spot the Difference: An observation game built around finding small differences between images.
  • Crime Scene: A detective hunt for the murderer using clues. The team works out who, when, where, why and how.
  • Human Telegraph (physical contact): One person draws an image on the back of the next, who passes it on the same way. The last person draws what they felt and compares it with the original.
Dexterity and Patience
  • Chopstick Challenge: Working against the clock, the team transfers small candies between bowls using chopsticks.
  • String Maze: Four team members use strings to guide a pencil through a maze without touching the pencil itself.
  • Quick Hands: The team uses small pieces to recreate a reference design against the clock. Success depends on how they organize the work.
  • Perfect Halves: The team divides a delicate piece of food into two perfectly equal halves, using only their eyes and hands.
Building and Demolition
  • Spaghetti Tower: The tallest self-supporting structure built from spaghetti and marshmallows.
  • Fragile Heights: The tallest self-supporting structure built from material that can snap at any moment.
  • On Target: The team throws balls at towers. Both accuracy and throwing power help you win.
Movement and Team Coordination
  • Balloon Slalom (physical contact): Team representatives make their way through a course with a balloon squeezed between their bodies.
  • Eye of the Needle (physical contact): The team has to work out how to solve the puzzle, then pass one by one through an opening that looks impossible to get through.
  • Endless Circle (physical contact): The team holds hands in a circle and passes a hoop around without anyone letting go.
Suitable locations
Premium services, higher prices good price/quality ratio lower prices, basic services

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